Increase dismiss threshold. Change translation of continue.
This commit is contained in:
@@ -4,6 +4,7 @@ package me.zobrist.tichucounter.ui.history
|
||||
import androidx.compose.animation.animateColorAsState
|
||||
import androidx.compose.animation.core.animateFloatAsState
|
||||
import androidx.compose.foundation.background
|
||||
import androidx.compose.foundation.layout.Arrangement
|
||||
import androidx.compose.foundation.layout.Box
|
||||
import androidx.compose.foundation.layout.Column
|
||||
import androidx.compose.foundation.layout.Row
|
||||
@@ -40,6 +41,7 @@ import androidx.compose.ui.Alignment.Companion.CenterVertically
|
||||
import androidx.compose.ui.Modifier
|
||||
import androidx.compose.ui.draw.scale
|
||||
import androidx.compose.ui.graphics.Color
|
||||
import androidx.compose.ui.platform.LocalDensity
|
||||
import androidx.compose.ui.res.stringResource
|
||||
import androidx.compose.ui.text.style.TextOverflow
|
||||
import androidx.compose.ui.tooling.preview.Preview
|
||||
@@ -161,7 +163,11 @@ fun DismissibleHistoryListItem(
|
||||
onOpenClicked: (gameId: Long) -> Unit,
|
||||
onDeleteClicked: (gameId: Long) -> Unit
|
||||
) {
|
||||
val dismissState = rememberDismissState(confirmValueChange = {
|
||||
|
||||
val density = LocalDensity.current
|
||||
val dismissState = rememberDismissState(
|
||||
positionalThreshold = { with(density) { 100.dp.toPx() } },
|
||||
confirmValueChange = {
|
||||
if (it == DismissValue.DismissedToStart) {
|
||||
onDeleteClicked(game.game.uid)
|
||||
}
|
||||
@@ -189,7 +195,7 @@ fun DismissibleHistoryListItem(
|
||||
DismissDirection.EndToStart -> Icons.Outlined.Delete
|
||||
}
|
||||
val text = when (direction) {
|
||||
DismissDirection.StartToEnd -> stringResource(id = R.string.activate)
|
||||
DismissDirection.StartToEnd -> stringResource(id = R.string.continue_play)
|
||||
DismissDirection.EndToStart -> stringResource(id = R.string.delete)
|
||||
}
|
||||
val scale by animateFloatAsState(
|
||||
@@ -203,7 +209,8 @@ fun DismissibleHistoryListItem(
|
||||
.padding(horizontal = 20.dp),
|
||||
contentAlignment = alignment
|
||||
) {
|
||||
Row {
|
||||
Column(verticalArrangement = Arrangement.Center,
|
||||
horizontalAlignment = Alignment.CenterHorizontally) {
|
||||
Icon(
|
||||
icon, contentDescription = null, modifier = Modifier.scale(scale)
|
||||
)
|
||||
|
||||
@@ -24,6 +24,6 @@
|
||||
<string name="menu_counter">Counter</string>
|
||||
<string name="menu_about">About</string>
|
||||
<string name="contact_us">Schreib uns</string>
|
||||
<string name="activate">Aktivieren</string>
|
||||
<string name="continue_play">Weiterspielen</string>
|
||||
|
||||
</resources>
|
||||
@@ -28,5 +28,5 @@
|
||||
<string name="menu_about">About</string>
|
||||
<string name="contact_us">Contact us</string>
|
||||
<string name="play_store" translatable="false">Play Store</string>
|
||||
<string name="activate">Activate</string>
|
||||
<string name="continue_play">Continue</string>
|
||||
</resources>
|
||||
Reference in New Issue
Block a user